Immersive Visualization & Virtual Reality Concepts
In 2009, while advising Daedals Software Labs on multimedia solutions and co-founding PartyCross.com, I introduced concepts for 3D/4D virtual imaging tools - immersive visualization technologies for training, design, and entertainment.
The idea: move beyond flat screens to interactive 3D environments where users could manipulate objects, explore spaces, and experience scenarios virtually.
Role: Strategy Advisor at Daedals Software Labs (multimedia & software solutions)
Period: 2009-2010
Focus: Technology integration, user experience innovation
3D/4D virtual imaging applications I envisioned:
Meta Quest, Apple Vision Pro - consumer VR/AR devices
Manufacturing, training, design - VR standard in enterprise
Immersive gaming, virtual worlds, digital twins
3D/4D imaging transformed multiple industries: